![]() ![]() Instead, it invites the player to run, surf or swim through any song, in any gameplay mode, and with any aesthetic they desire. ![]() Audiosurf 2 doesn’t saddle the player with a collect-the-notes experience to be customized only through slight variations in difficulty. Rather than rely on music to convey its content, it enhances music with its own dynamic message.ĭynamic really is the key word here. Audiosurf 2, currently in early beta (up for grabs via Steam early access-which is how I played the game) has a different philosophy. ![]() Music-based video games, from Vocaloids like Hatsune Miku to Guitar Hero to Rock Band, are notorious for slapping reflex-heavy and overtly simple gameplay onto music, then banking on the player’s compulsions-the need to hit that one note-to do the grunt work for them. ![]()
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